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SCI FI HALLWAY

A short personal environment project made in unreal, hangar or hallway inspired by 80-90s sci fi. Mainly textured assets in Substance, using various techniques focusing on wear and details. Tried to make every asset as modular as possible, focusing on a smaller slices such as walls. Lots of focus went into the lighting in this project, emphasizing fog against the lights.

If you want to have a chat, hit me up!
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